SATURDAY, MAY 8, 1999
Q3A FOR WINBLOW$ (2:25 AM EST)
Looks like Sunday, with new versions for Linux and Mac. God I hope that they fixed that damn slow Shotgun :)
Graeme Devine's .plan file has been updated. 
id Software

We're looking to release Q3Test for Win32 on May 19th.

Just kidding.

We're approaching what we consider a good build on Q3Test for Win32, and our current
estimate, barring any problems, is that we will release it on Sunday evening.  We will
release Q3Test updates for Mac and Linux a few hours before Win32 to check for any
bonehead issues.

There will be completely new data for this version of the test, old versions will not
be compatible with the new version, and old and new servers do not mix.

If things change I'll let you all know.  But this is the current plan.

 
BRIAN HOOK ON ACCELERATORS AND SUCH....
Brian Hook's .plan file has been updated. 
Programmer    id Software

Ugh, the e-mails have begun..."how will accelerator XYZ work with 
Q3TEST?"

Here's a quick run down of accelerators we have tested and that we
find acceptable or better for Quake3, assuming the most up to date
drivers are installed (note: up to date drivers for nearly all of
the following accelerators will be available when Q3TEST is released).

3Dfx Voodoo Graphics
3Dfx Voodoo2
3Dfx Voodoo2 SLI
3Dfx Voodoo3*
3Dfx Voodoo Rush (tested out of house, but supposedly stable)
3Dfx Voodoo Banshee
3DLabs Permedia 2 (ugly, some serious visual artifacts)
ATI Rage Pro (4MB and 8MB)
ATI Rage128*!&
Intel i740
Matrox G200 &
NVidia Riva128
NVidia RivaTNT*!&
NVidia RivaTNT2*!&
Rendition V2x00 (not very fast, but it works)
S3 Savage3 &

* high performance
! supports stencil volume shadows
& 32-bit rendering

We have not done significant testing on the following boards simply because
they were not undergoing full shipment at the time we were wrapping up
Q3TEST:

3DLabs Permedia3
Matrox G400
S3 Savage4

However we do not anticipate any problems with any of the above, since they
are newer, faster, and should be real nice.

Note that ALL of the above boards are supported through a complete OpenGL
implementation, NOT through minidrivers of any kind.  And with the 
exception of Voodoo Graphics, Voodoo 2, and Voodoo Rush, all of the above
accelerators are supported using the standard Win32 OpenGL ICD driver
interface (because of limitations in Microsoft's WGL OpenGL specification,
3D-only cards must be supported by direct loading of their DLL instead of
using the standard GDI interface).

CPUs that we have tested on and support include:

AMD K6-2
AMD K6-3
AMD K7
Intel Pentium and above

So here's the scoop: if you have a pimped out PIII/500 w/ a RivaTNT2, you're
gonna be stoked with a sweet looking game running at a very fast clip.  If
you have an $800 AMD K6-2 w/ a 4MB ATI Rage Pro, we got you hooked up too,
but it'll run slower and not look quite as good.  But you'll still be able
to play, and I'm not talking "it'll load up, be happy" -- you'll seriously
be able to PLAY the game on a $1000 machine.  Q3TEST runs fine on a first 
generation Voodoo Graphics w/ 4MB (remember those?), and it doesn't look
half bad either.

Dig this: Intel i740 boards are available at Fry's Electronics for $49.95,
which is about what a new game costs.  The Intel i740 plays the game
VERY well, albeit with 16-bit rendering and some other minor visual
artifacts.  For $59.95 there were some some white box Riva128 boards,
and those play the game at VERY high performance, but look quite a bit
worse than the i740.  For $99.95 there was the Creative Graphics Blaster
w/ RivaTNT, which has to be the best bang/buck ratio in graphics accelerators
right now.

So that's three boards under $100 that run the game extremely well, for those
of you looking to upgrade on a budget.

If you've bought your desktop machine in the past year, odds are that you
will be able to play Q3TEST once you have up to date drivers installed.

Compatibility Issues:

We have seen a lot of problems with some AMD chipsets (specifically,
ALI) and also the Intel LX chipset used with a lot of PII/333 machines.

These problems are not specific to Quake3, but are usually problems with 
the chipset drivers or design. They manifest themselves as just strange
system hangs, and it can happen regardless of the brand accelerator 
installed.
 

There was an internal miscommunication here that resulted in the
unintentional propagation of incorrect information (gee, how is THAT
for convoluted?!).  So I'm here to clarify.

In a nutshell, Q3TEST/Win32 WILL support 3Dfx!  There was some internal
confusion about the matter as we've been wrestling with driver stability
and distribution issues (across all chipsets, not just 3Dfx).  3Dfx,
especially Marty Franz and Rob Wheeler, have been highly responsive
to our needs when it comes to driver robustness, performance, and
availability.

So to reiterate: there will be support for 3Dfx, and I believe 3Dfx will
be posting Q3TEST compliant drivers on their Web site over the weekend
in anticipation of Q3TEST's release.

As an aside, during testing we've found that most of the OpenGL drivers
have performed quite well and have shown a remarkable amount of stability.
We are getting excellent performance on low end boards such as the Intel
i740, NVidia Riva128, Voodoo Graphics, and the ATI Rage Pro.  We're
extremely encouraged by the solidity of the OpenGL drivers we've seen,
and we're also proud that Q3TEST scales so well from low end hardware
all the way up to the biggest and baddest new accelerators such as 
TNT2 and Voodoo3.

Oh, as a second aside, I installed Red Hat 6.0 on my old test machine,
and I'm pretty impressed with it.  Some talented engineer out there should
take up 3Dfx on their job offer to work on Linux OpenGL drivers, since
Linux + OpenGL = cost effective OpenGL development workstation.

 
X11SPY
Well, there's finally someone making some sort of real server browser for Linux. Check out X11SPY. I can't use it tillI get RH 6.0 or the new Slackware, my compilier is broke :(
 
NORM QUOTE
Sam:   Hey, how's life treating you there, Norm?
Norm:  Beats me. ... Then it kicks me and leaves me for dead.
#68 YOU CAN NEVER HAVE TO MUCH TIME ON YOUR HANDS IF YOU HAVE THE INTERNET
Look at some of the Links Of The Day, seriously..... If not for too much time, they wouldn't exist.. :)
RINE'S LINK OF THE DAY
Whoops, forgot to post one yesterday... Um... :/ So, I'll post two to make up for it... I had good reasons BTW.
Tubedude's Webpage of Vacuum Tube Lore! Vacuum tube music.
This website is dedicated to the enjoyment of music reproduction via vacuum tube electronics. 

And The Croydon Aluminum Ball, a page about an aluminum ball made of KitKat wrappers.
It was shortly after that period that the foil KitKat wrappers began to arrive. Hardly a day would pass without a pile of the things having to be compacted in an attempt to reclaim valuable office space. And so, the Ball was born...


 
FRIDAY, MAY 7, 1999
HOMEWORLD (2:20 AM EST)
Rine FINALLY got his Homeworld beta copy (two weeks later than it came out) and I played through the tutorials. On tutorial #8, the combat tutorial, F%@&ING Winblow$ BSOD'd (Blue Screen Of Death) Homeworld. On attempt #2, same thing... >:( So I tried to play online, and it's through WON (crap), and I couldn't play cause Rine had already authenticated his CD Key. I might try again tonight using his info to get some gameplay down, and see about screenshots. A point of note, the preview that came with Half-Life made it seem like a Descent style shooter, but it's not, it's a strategy game. You build ships, harvest supplies, form squads and battle others. The full game (due out in June) will have 18 single player missions as well as netplay, God I hope it's not only through WON .... :(
 
GWAR (2:10 PM EST)
Ok, a couple years ago I saw GWAR in a small club in Morgantown, WV. The other day Rine scanned in the pics, so I put them up to show Fadz and Creep, and Fadz mentioned posting them.. So... here they are.. Points to note, the last one shows me on stage (arrow pointing to me), the two closups are from some friends of mine, who know GWAR, snapping some shots backstage.
GWAR1
GWAR2
GWAR3
GWAR4
 
FIRST LINUX 3D GAME (2:15 AM EST)
Tuxedo T. Penguin: A Quest For Herring, the first Linux only 3D game is in beta, you can check out details on the Tuxedo T. Penguin: A Quest For Herring website
 
BOOZE....
Tired, going to sleep, more news later today :)
 
NORM QUOTE
Sam:   What's the good word, Norm?
Norm:  Plop, plop, fizz, fizz.
Sam:   Oh no, not the Hungry Heifer...
Norm:  Yeah, yeah, yeah...
Sam:   One heartburn cocktail coming up.
#67 FRIENDLY DRUNKS CAN BE MORE ANNOYAING THAN UNFRIENDLY DRUNKS
When they are right next to you, siinging at the top of their lungs... ....
RINE'S LINK OF THE DAY
TBA... later.. .:)

 
THURSDAY,  MAY 6, 1999
HAPPY BELATED BIRTHDAY TO... WOLFENSTIEN 3D (1:40 AM EST)
This is sooo cool, my birthday (yesterday, May 5) is shared with Wolfensien 3D, the father of FPS. Wolf 3D was the first game I bought and played on my Packard Bell 486SX a few years ago. I had accidentally gotten a catalog for discounted Apogee products and bought the Wolf 3D kit. Came with all six episodes, two 'super upgrades' disks, and a Blake Stone demo. Still got them right here :) Little did I know this would be the first stages of long-term addiction :) From John Romero's .plan file:

Happy Birthday Wolfie!  Seven long years ago, the shareware version of Wolfenstein 3-D was uploaded to Software Creations BBS.  It was very late at night (in fact, i think it was 5am) and all our exhaustive testing was done, so we uploaded the final ZIP file and crashed.  Scott Miller and Bobby Prince were there for the shareware upload since they were just as excited about Wolfie as everyone else. 

 We were running id out of a 1-bedroom loft apartment in Mesquite (La Prada Club) and the company had a grand total of 6 employees: Tom Hall, John Carmack, Adrian Carmack, Jay Wilbur, Kevin Cloud and myself.   The next couple months were spent finishing the last 3 episodes (6 in total) and Tom, Kevin and I wrote the Wolfenstein 3-D Hint Book using NeXT hardware for layout.  That was the first and only hint book id would ever write.  Things got *very* busy after that point...

 
BOBBY D HUMOR
The slogan that sums up your sexual mores is:

a) Free Lorena Bobbitt.
b) Free Mike Tyson.
c) Free Willy.
d) Free condom with this survey.

Your local Mayor is involved in a lurid sex scandal.
You are:

a) Outraged.
b) Implicated.
c) Jealous.
d) Never going to vote anyway.

Which of the following are you most likely to find
yourself saying at the end of a relationship?

a) "I hope we can still be friends."
b) "Welcome to Dumpsville.  Population: you."
c) "I'm not in right now.  Please leave a message
    after the tone...."
d) "Keep the change."

A woman who is uncomfortable watching you masturbate:

a) Is uptight and a waste of time.
b) Probably needs a little more time before she
    can cope with that sort of intimacy.
c) May need glasses.
d) Shouldn't have sat next to you on the bus in
    the first place.
 

MORE Q3A THOUGHTS
Well, I've been puitting many hours into my 'playtesting' of the Q3test (sorry Winblow$ users) and have a couple more thoughts:
 - After increasing my resolution to 800x600 I had an easier time seeing my Railtrail in the center, also there are settings for it in the q3config.cfg to alter size etc. Will be looking into those.
- Again, as in Q1, the area around the Rocket Launcher  is the heaviest battlezones. Some folks actually camp on it as in Q1, but after the first couple times I got killed by this I altered my approach and fired a couple shots into those areas to flush them out. All in all campers were not very sucessful after finding where the try to hide.  Some try to hide behind the teleporters and fire through... They died before they got a second shot ;)
- Personal Teleporters are very cool. Get one, and escape a bad rape.. :/ However, I kept forgetting I had it even thought the icon was there.. :)
- Bouncepads are fun for serious air freestyle. If you get on one and set it up just right, you can bounce perpetually, however, doing this on a server with other folks is real hard, one shot and you  are thrown off you position, and off the Bouncepad.
- Lag has been very minor, however LPB's are noticablly faster as in Q1/Q2. I've seen some insane shots pulled off based on ping alone :(
Q3TEST FILES
Seems that anything not in the pak0.pk3 is not recognized by Q3A at all. I made an autoexec.cfg, a new pak1.pk3 and put folders containing sounds, crosshairs etc in my demoq3 and it dosen't accept anything. 
For example: 
]exec q3config.cfg
execing q3config.cfg
]exec autoexec.cfg
couldn't exec autoexec.cfg 
And they were in the same folder. Pak files are noticed, but not usable, they get an error saying they are not encrypted or not compressed. Has anyone been able to get files recognized by Q3A?
NORM QUOTE
Woody:  Hey, Mr. Peterson, there's a cold one waiting for you.
Norm:   I know, and if she calls, I'm not here.
#66 JUST AS YOU GET UP ON THE MONEY, SOMETHING COMES TO TAKE IT AWAY
Bill collectors, car breaking down, speeding tickets..... Can't a brother get a break?
RINE'S LINK OF THE DAY
hey.matthew.cummings.my.goat.had.gay.bumsex.with.yermother.comUm... nuff said. I hope you're 18... ;)