| FRIDAY, MAY 14, 1999 |
| Q3A @ E3 (1:30 PM EST) |
| From sCary's
* 2 new levels,
describing one as "crazy".
Thanks to Homeboy Foozmelon for reporting this. |
| NEW X11SPY |
| A new version
of X11SPY (0.04) has been released
This new version changes which file it loads on startup. If refreshed.dat exists from a previous execution of X11Spy, it will load that file. If refreshed.dat does not exist, it will load the servers from servers.dat. Other new features include the ability to manually add servers and delete them. Snag it HERE |
| LINUX QUAKE MISSION PACKS :) |
| From Blue's
The Linux Game Tome has a press release with these goodies: At E3 today, Macmillan Computer Publishing announced Quake: The Offering and Quake II: Colossus for Linux. These are the game + mission pack bundles that were alluded to in somebody's .plan update awhile back. Each product will contain the full game and both mission packs for that game. The games will install via RPM (or rpm2cpio for non-rpm systems), so getting Linux Quake up and running quickly will become a whole lot easier! And we'll also finally have a glibc version of Quake 1! This is very cool. I've heard unofficially that these products should be on store shelves at the end of the month. Whoohoo, id is on a Linux rampage, now is the time to convert ye sinners.... |
| LINUX 2.2.9 OUT |
| Hit the ftp's, it's upgrade time... Well, maybe not for me... but... |
| BRIAN HOOK 3DFX TECH GURU? |
| Brian Hook's
.plan file has been updated.
Programmer id Software I know I'm really,
really going to regret this, but....I'm getting enough
IF you can't get graphics to work on your system, please do the following: - if you have
a Voodoo Graphics, Voodoo Banshee, Voodoo 2, or Voodoo Rush:
- if you have
a regular 2D/3D accelerator under Win9x, either download the
- if you are running
Windows NT, download the latest drivers from your
In ALL cases please
make sure that you do not have any extraneous
If you have been
dicking around with files haphazardly (e.g. q3config.cfg,
If you are still
having problems and you get an error dialog with the console
If you do not get the above, then try running Q3TEST as follows: quake3 +cvar_restart +set logfile 2 This should generate
a file called QCONSOLE.LOG somewhere in your /quake3
No promises, but
I'm working on trying to figure out why some people are
|
| MP3 HELP... |
| Heheheh, I got some details on how to do this with my existing toys, so thanks to all that emailed (and the person who emailed and left 3 messages on my Dingleboard). |
| NORM QUOTE |
| [The Cranes are concerned that
Frederick has yet to say his first word.]
Norm: Afternoon, everybody. Frederick: Norm! Lilith: He said Mommy! |
| #74 A MAN IS MEASURED BY THE POWER OF HIS ROCKET LAUNCHER |
| *COUGH* id..... |
| RINE'S LINK OF THE DAY |
| Want more information on gaming in Linux? Go to LINUX GAMES |
| THURSDAY, MAY 13, 1999 |
| A LOOOOOONNNNG NIGHT (3:30 PM EST) |
| Worked on Linux for a long while, got suckered into playing some Q2, then worked on tweaking mt Q3A for a long time. As my head hit the pillow at 8 AM, the door started banging, the phone started ringing, and people just wouldn't leave me alone, so I'm running on one hours of sleep. WHOOPEEE! |
| Q3A TIDBITS |
| Got a few
settings to toy with in Q3A, some are just fun, some are useful...
First to play in third person (good for screenshotting): * cg_thirdperson "1" * cg_thirdpersonangle "0" or "180" * cg_thirdpersonrange "any" For some Matrix style Q3A: * g_speed "900: * g_gravity "100" * g_knockback "3000" And a couple tweaks: * scr_conspeed "500" * logfile "1" (good for getting errors to report) |
| Q3A FIXES |
| John Carmack's
.plan file has been updated.
Owner / Lead Programmer id Software * fixed crashtest
4
|
| NEW WINAMP |
| Winamp version 2.21 is out. Dammit, Why don't they put forth sme effort for Linux?? GRRRRR http://www.winamp.com |
| CARMACK SUPPORTS MESA |
| Saw this
on Slashdot:
May 1999 - John Carmack of id Software, Inc. has made a donation of US$10,000 to the Mesa project to support its continuing development. Mesa is a free implementation of the OpenGL 3D graphics library and id's newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. The donation will go to Keith Whitwell, who has been optimizing Mesa to improve performance on 3d hardware. Thanks to Keith's work, many applications using Mesa 3.1 will see a dramatic performance increase over Mesa 3.0. The donation will allow Keith to continue working on Mesa full time for some time to come. |
| MP3 HELP... |
| Anyone know how to record a cassette to wav, then encode to MP3, then convert to CDA? I have an album that was only realeased on cassette, and it's a 120 min tape, so it wears out fast. I want to record it onto CD. Mainly I need the name/url of proggies to do this.... Anyone that can help gets a free spam and I'll make a custom Visual Q3A Script for you (if it's not a bogus link etc). |
| NORM QUOTE |
| Sam: How's life treating
you?
Norm: It's not, Sammy, but that doesn't mean you can't. |
| #73 GETTING ERECTIONS FOR COMPUTER GAMES IS NOT WEIRD... |
| .................... |
| RINE'S LINK OF THE DAY |
| One of the Mac Daddies of Winder$ shell enhancement and some Linux goodies as well.... CHUNKY MUNKY |
| WEDNESDAY, MAY 12, 1999 |
| BEAVIS SWAMPED (2:25 PM EST) |
| Gah, I sort of 'accidentally' mentioned that NOFADZ.COM was mirroring the Q3TEST files for WIN32 to John Carmack... Hehehe, so I could not even get onto to beavis to update my page till now due to it being swamped. Luckily Creep was kind enough to throw in a couple extra ports for me so I can do a mini update before work. |
| Q3A ANNOYANCE KILLED |
| A fella I know named Buttermaker sent me word yesterday of how to beat the security lockdown on Q3A's external files. By changing the DEMOQ3's name to BASEQ3 you can add all the external files you like. No clue where it came from, I've heard several names attached to coming up with this, so... thanks whoever. |
| Q3A FIXES |
| John Carmack's
.plan file has been updated.
Owner / Lead Programmer id Software You can bias the
level of detail lower than allowed in the
Another little
speedup option that isn't offered in the menus is:
You can also turn
off all the gibs with "cg_gibs 0".
* clear game memory
at init, which fixes the stuck-at-intermission
|
| Q3TEST ISSUES |
| Graeme
Devine's .plan file has been updated.
id Software The main issues we're seeing are: 3Dfx drivers seem
to be pretty darn difficult. About 50% of the emails
The next biggest
problem is that people run the game without running GLSETUP
People claim that
the TNT slows to a crawl when you in-game change the video
There's a "lag
trap" quirk of firing the plasma gun 12 times at a wall, as
There's a lot of people trying to run the game with 32mb of RAM. Setting everything
to "highest" (highest resolution, color depth, etc.)
Alt-TAB on a Matrox G200 causes the system to crash. A lot of people wrote to let us know that they just love the game. The main game feedback seems to be: 1. the new railgun
sucks / and / or is / awesome.
|
| LINUX |
| Well, after some struggling I am now running Redhat Linux 6.0 :) I'm using Enlightenment but also have all the toys of KDE and Gnome running to ease the change. I've also consumed another 800 MB of HD space for Linux, so she's a little less cramped.More news at 11. |
| RANDOM CRAP |
| Went to Eide's (a killer music, comic, etc store in Pittsburgh) and got some tasty treats. I got a couple Cure CD's (been getting retro) and an awesome Twilight Zone (the 1985 series) soundtrack, which was performed by Grateful Dead and Merle Saunders. w00t, this is sooo awesome. |
| NORM QUOTE |
| Sam: What can I get you,
Norm?
Norm: [scratching his beard] Got any flea powder? Ah, just kidding. Gimme a beer; I think I'll just drown the little suckers. |
| #72 LINUX IS A NEVER ENDING ADVENTURE |
| After nearly mastering Winder$, it so nice to feel like a computer idiot again... |
| RINE'S LINK OF THE DAY |
| Gonna be late for work.. Check back later... |