H2 CONSOLE COMMANDS.

 
Cheats:
command values default value description
victor - - kills all level monsters
twoweeks - - toggle powerup - tome of power - on/off (game crashes if used in software rendering mode)
suckitdown <all>, <chicken> - gives you all items, turns you into the chicken
aquaticape - - toggle notarget on/off
kiwi - - toggle no clipping mode on/off
playbetter - - toggle god mode on/off
angermonsters - - angry monsters
crazymonsters - - monsters go berzerk
spawn <entity name> - spawn an entity (object, weapon, monster)
       
Movement Commands
-mlook - - enable free look
+mlook - - disable free look
-quickturn - - deactivate quickturn (not bound by default)
+quickturn - - activate quickturn (not bound by default)
-command ? - +command and -command are activation bindings for the command shifting.

Meaning this:

bind SHIFT +command

Now when you hold shift, any key you press uses its command shifted binding.

so:

bind W +moveforward

this would make W move your forward... but:

bind_command W +attack

now when you hold the key bound to +command (in this case SHIFT) it will

attack, instead of moving forward. When the command key is released, the

key will once again act as normal. Like a big shift key for bindings

+command ? - see -command
-lookaround - - deactivates look around (by default bound to tab)
+lookaround - - activates look around (by default bound to tab)
-speed - - deactivate run mode (by default bound to shift)
+speed - - activate run mode (by default bound to shift)
-klook - - deactivates keyboard look (by default bound to insert)
+klook - - activates keyboard look (by default bound to insert)
-autoaim - - deactivate auto targeting
+autoaim - - activate auto targeting
-creep - - deactivate creeping (by default bound to ')
+creep - - activate creeping (by default bound to ')
-action - - deactivate action (by default bound to space)
+action - - activate action (by default bound to space)
-defend - - deactivate use the current spell (by default bound to enter)
+defend - - activate use the current spell (by default bound to enter)
-attack - - deactivate attack (by default bound to ctrl and left mouse button )
+attack - - activate attack (by default bound to ctrl and left mouse button )
-moveright - - deactivate strafe right (by defaut bound to ´)
+moveright - - activate strafe right (by defaut bound to ´)
-moveleft - - deactivate strafe left (by default bound to ,)
+moveleft - - active strafe left (by default bound to ,)
-strafe - - deactivate strafe (by default bound to alt)
+strafe - - activate strafe (by default bound to alt)
-lookdown - - deactivate look down (by default bound to page down)
+lookdown - - activate look down (by default bound to page down)
-lookup - - deactivate look up (by default bound to page down)
+lookup - - activate look up (by default bound to page down)
-back - - deactivate backpedal - walk backward (by default bound to down arrow)
+back - - activate backpedal - walk backward (by default bound to down arrow)
-forward - - deactivate walk forward (by default bound to up arrow)
+forward - - activate walk forward (by default bound to up arrow)
-right - - deactivate turn right (by default bound to right arrow)
+right - - activate turn right (by default bound to right arrow)
-left - - deactivate turn left (by default bound to left arrow)
+left - - activate turn left (by default bound to left arrow)
-movedown - - deactivate down / crouch
+movedown - - activate down / crouch
-moveup - - deactivate up / jump
+moveup - - activate up / jump
centerview - - center view
       
Commands
joy_advancedupdate ? - ?
showcoords - - show player coordinates on map
nextmonsterframe ? - ?
weapprev - - previous weapon (by default bound to j)
weapnext - - next weapon (by default bound to k)
prog - - this one is in the commands list, but doesn't seem to be active
info - - information on the current game
say_team <"text"> - speak to your team only
say <"text"> - speak to everybody (by default bound to s)
use item - use an item
kill - - suicide
config <GameSpy config file> - ?
precache ? - ?
setenv ? - ?
rcon ? - some kind of remote console
reconnect - - reconnect to previous server
connect <IP-adress or DNS name> - connect to server
cya - - exit game
later - - exit game
ciao - - exit game
bye - - exit game
exit - - exit game
quit - - exit game
stop - - stop the recording of a demo
record <demo name> - record a demo
disconnect - - disconnect from current server or end the game
changing ? - displays the message "Changing map...
snd_restart - - re-initialize sound system
userinfo - - information on the current player
pingservers ? - ping network servers
freezeworld - - freeze the game - you can still look around using tabulator and mouse or arrow keys
pause - - pause the game
cmd ? - ?
impulse - - displays the message "Impulse no longer used"
cd <disable>, <enable>, <info>, <eject>, <close>, <pause>, <resume>, <stop>, <play> track, <loop> track - different redbook audio cd options
vid_gamma_down - - decrease gamma correction level
vid_gamma_up - - increase gamma correction level
sky <basename> <rotate> <x y z> - change the sky texture - textures delivered with the demo: desert, sky1, storm
sizedown - - decrease the view
sizeup - - increase the view
loading - - display the loading screen
timerefresh - - takes a liquid look around and tells you the framerate
soundinfo - - information on the soundsystem
soundlist - - the list of the game sounds
stopsound - - ?
play <path\sound> - plays a sound
disable_a3d - - disable a3d sound
enable_a3d - - enable a3d sound
gl_strings - - view the current opengl strings
modellist - - the list of game models
screenshot - - take a snapshot of your game
imagelist - - the list of game images
vid_showmodes - - display the available video modes
vid_front ? - ?
vid_restart - - reinitialize video system
conchars - - display all possible console charaters
dirmaps - - the list of game maps
condump <file> - write the console screen into a file
clear - - clear console screen
messagemode2 <"text"> - equal to say_team
messagemode <"text"> - equal to say
togglechat ? - ?
toggleconsole - - activate / deactivate the console screen
sv ? - ?
killserver - - if you are running a server it gets killed and you disconnect
load - - load a game (highly instable)
save - - save game (higly instable)
serverstop - - stop the recordig of the server demo
serverrecord - - record a server demo
setgamespymaster <GameSpy master server> - specify a gamespy master server
setmaster <master server> - specify a master server
gamemap <map> - change map
demomap ? - my pc crashes everytime I use that command
map <map> - change map
status - - network information on the current game
kick <user> - kick a user from a network game
dumpuser <user> - information on a specified user
serverinfo - - information on the server you are running
heartbeat ? - ?
error ? - produces an error which exits the game
z_stats ? - ?
bindlist_command ? - ?
unbindall_command - - unbind all user bound keys
unbind_command <key> - remove commands from a command altered key
bind_command <key> <"kommand"> - attatch a command to a command altered key
bindlist_double - - display all double tapped keys
unbindall_double - - remove commands from all double tapped keys
unbind_double <key> - remove commands from a double tapped key
bind_double <key> <"kommand"> - attatch a command to a double tapped key
bindlist - - display all normal bound keys
unbindall - - unbind all normal bound keys
unbind <key> - unbind a specific key from a command
bind <key> <"kommand"> - bind a key to a command
cvarlist - - shows a lot of variables
set <variable> <value> [ u / s ] - set a variable
cpuid - - display information on your CPU
wait ? - ?
alias <alias> <command> <+> <command>… - create aliases for different commands
echo <"text"> - display a message
exec <filename> - execute a script file
link <from> <to> - ?
path <path> - change the heretic II main search path
       
Menu Commands & Command Variables
menu_test - - display a test of the menu system
menu_quit - - display the quit section of the menu
menu_misc - - display the misc options section of the menu
menu_cameracfg - - display the camera config section of the menu
menu_mousecfg - - display the mouse config section of the menu
menu_loadcfg - - display the load congfig section of the menu
menu_move_keys - - display the move keys section of the menu
menu_action_keys - - display the action keys section of the menu
menu_options - - display the options section of the menu
menu_sound - - display the sound options section of the menu
menu_video - - display the video options section of the menu
menu_credits - - display the credits section of the menu
menu_playerconfig - - display the player config section of the menu
menu_dmoptions - - display the deathmatch flags section of the menu
menu_startserver - - display the start server section of the menu
menu_addressbook - - display the adress book section of the menu
menu_joinserver - - display the join server section of the menu
menu_multiplayer - - display the multiplayer section of the menu
menu_objectives - - display the objectives section of the menu
menu_city_map - - display the city map (does not work in the canyon level)
menu_world_map - - display the world map
menu_game - - display the game section of the menu
menu_main - - display the main menu
       
m_origmode ? "3" ?
m_cooplist ? "coop" change menu item
m_dmlist ? "dm" change menu item
m_generic_off ? "Off" change menu item
m_generic_on ? "On" change menu item
m_generic_low ? "Low" change menu item
m_generic_high ? "High" change menu item
m_generic_no ? "No" change menu item
m_generic_yes ? "Yes" change menu item
m_item_shownames <"text"> "Show Player Names" change menu item
m_item_cameracombat <"text"> "Combat Camera" change menu item
m_item_cameradamp <"text"> "Camera Stiffness" change menu item
m_item_none <"text"> "(No Objectives)" change menu item
m_item_skin <"text"> "Skin" change menu item
m_item_name <"text"> "Name" change menu item
m_item_quickturn <"text"> "Quick Turn" change menu item
m_item_down <"text"> "Down / Crouch" change menu item
m_item_up <"text"> "Up / Jump" change menu item
m_item_sidestep <"text"> "Sidestep" change menu item
m_item_stepright <"text"> "Step Right" change menu item
m_item_stepleft <"text"> "Step Left" change menu item
m_item_run <"text"> "Run" change menu item
m_item_creep <"text"> "Creep" change menu item
m_item_turnright <"text"> "Turn Right" change menu item
m_item_turnleft <"text"> "Turn Left" change menu item
m_item_backpedal <"text"> "Back Pedal" change menu item
m_item_walkforward <"text"> "Walk Forward" change menu item
m_item_prevdef <"text"> "Previous Defence" change menu item
m_item_nextdef <"text"> "Next Defence" change menu item
m_item_prevweapon <"text"> "Previous Weapon" change menu item
m_item_nextweapon <"text"> "Next Weapon" change menu item
m_item_lookaround <"text"> "Look Around" change menu item
m_item_keyboardlook <"text"> "Keyboardlook" change menu item
m_item_mouselook <"text"> "Mouselook" change menu item
m_item_centerview <"text"> "Center View" change menu item
m_item_lookdown <"text"> "Look Down" change menu item
m_item_lookup <"text"> "Look Up" change menu item
m_item_action <"text"> "Action" change menu item
m_item_defend <"text"> "Defend" change menu item
m_item_attack <"text"> "Attack" change menu item
m_item_dismember <"text"> "Dismemberment" change menu item
m_item_friendlyfire <"text"> "Friendly Fire" change menu item
m_item_infinitemana <"text"> "Infinite Mana" change menu item
m_item_allowexit <"text"> "Allow Exit" change menu item
m_item_teamplay <"text"> "Team Play" change menu item
m_item_forcerespawn <"text"> "Force Respawn" change menu item
m_item_samemap <"text"> "Same Map" change menu item
m_item_spawnfarthest <"text"> "Spawn Farthest" change menu item
m_item_defensive_spell <"text"> "Defensive Spells" change menu item
m_item_offensive_ammo <"text"> "Offensive Ammo" change menu item
m_item_autoweapon <"text"> "Auto Weapon" change menu item
m_item_allowammo <"text"> "Allow Mana" change menu item
m_item_allowhealth <"text"> "Allow Health" change menu item
m_item_allowpowerup <"text"> "Allow Shrines" change menu item
m_item_weaponsstay <"text"> "Weapons Stay" change menu item
m_item_soundquality <"text"> "Sound Quality" change menu item
m_item_cdmusic <"text"> "CD Music" change menu item
m_item_effectsvol <"text"> "Effects Volume" change menu item
m_item_palettedtextures <"text"> "Paletted Textures" change menu item
m_item_fullscreen <"text"> "Fullscreen" change menu item
m_item_detail <"text"> "Effects Detail" change menu item
m_item_contrast <"text"> "Contrast" change menu item
m_item_brightness <"text"> "Brightness" change menu item
m_item_gamma <"text"> "Gamma" change menu item
m_item_screensize <"text"> "Screen Size" change menu item
m_item_vidmode <"text"> "Video Resolution" change menu item
m_item_driver <"text"> "GL Driver" change menu item
m_item_violence <"text"> "Violence Level" change menu item
m_item_caption <"text"> "Captioning" change menu item
m_item_autotarget <"text"> "Auto Target" change menu item
m_item_defaults <"text"> "Reset to Defaults" change menu item
m_item_joystick <"text"> "Use Joystick" change menu item
m_item_noalttab <"text"> "Disable Alt-Tab" change menu item
m_item_crosshair <"text"> "Crosshair" change menu item
m_item_freelook <"text"> "Freelook" change menu item
m_item_lookspring <"text"> "Lookspring" change menu item
m_item_mouseinvert <"text"> "Invert Mouse" change menu item
m_item_alwaysrun <"text"> "Always run" change menu item
m_item_mousespeedy <"text"> "Vertical Mouse Speed" change menu item
m_item_mousespeedx <"text"> "Horizontal Mouse Speed" change menu item
m_item_coop <"text"> "Cooperative" change menu item
m_item_deathmatch <"text"> "Deathmatch" change menu item
m_item_hostname <"text"> "Hostname" change menu item
m_item_maxplayers <"text"> "Max Players" change menu item
m_item_fraglimit <"text"> "Frag Limit" change menu item
m_item_timelimit <"text"> "Time Limit" change menu item
m_item_rules <"text"> "Rules" change menu item
m_item_startmap <"text"> "Initial Map" change menu item
m_item_begin <"text"> "Start the Slaughter" change menu item
m_item_refresh <"text"> "Refresh Server List" change menu item
m_item_hard <"text"> "Hard" change menu item
m_item_medium <"text"> "Medium" change menu item
m_item_easy <"text"> "Easy" change menu item
m_item_tutorial <"text"> "Tutorial" change menu item
m_banner_misc <"text"> "Misc Options" change menu banner
m_banner_cameracfg <"text"> "Camera Config" change menu banner
m_banner_mousecfg <"text"> "Mouse Config" change menu banner
m_banner_objectives <"text"> "Objectives" change menu banner
m_banner_citymap <"text"> "City Map" change menu banner
m_banner_worldmap <"text"> "Map of Parthoris" change menu banner
m_banner_pconfig <"text"> "Player Config" change menu banner
m_banner_loadcfg <"text"> "Load Config" change menu banner
m_banner_credits <"text"> "Credits" change menu banner
m_banner_move_keys <"text"> "Move Keys" change menu banner
m_banner_action_keys <"text"> "Action Keys" change menu banner
m_banner_dmopt <"text"> "Deathmatch Flags" change menu banner
m_banner_startserver <"text"> "Start Server" change menu banner
m_banner_sound <"text"> "Sound Settings" change menu banner
m_banner_video <"text"> "Video Settings" change menu banner
m_banner_multi <"text"> "Multiplayer" change menu banner
m_banner_save <"text"> "Save Game" change menu banner
m_banner_load <"text"> "Load Game" change menu banner
m_banner_join <"text"> "Join Server" change menu banner
m_banner_options <"text"> "Options" change menu banner
m_banner_address <"text"> "Address Book" change menu banner
m_banner_quit <"text"> "Quit" change menu banner
m_banner_game <"text"> "Game" change menu banner
m_banner_main <"text"> "Main" change menu banner
quick_menus 0, 1 "0" ?

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